Well its been an interesting time, I finally got my Shard of Contempt to drop, but unfortunately the guild I was in fell apart and so I haven't had a chance to use it. I am once again guildless...
Hmm I guess I'll be looking for a new raiding guild now that's probably doing ssc/tk, its a pretty big longshot to get into a top end raiding guild, especially on a new server, but we'll see.
So in the meantime I've been working on trying to get my Arena up but i'm failing really bad. Part of it, I'd like to think is because I'm on BG9, yup the infamous Bloodlust battle group. Sure you might think it really doesn't matter until you're at the pro-end of rankings, but when you're going up against 'Gladiators' in the first couple of weeks of S4, its kinda depressing seeing them in the 1500 bracket. Its also a major disadvantage to be up against some US players on an Oceania server, seeing as I play with a 350+ ping.
Anyway, that's enough of the whinge session, what I really wanted to talk about was some of the things I'm seeing out of the Wotlk beta patch notes. Such as base mana...
My first response was that of horror when I read that a lot of spells were costing a % of base mana. For example
Repentance: 'Repentance mana cost changed to 9% of base'.
But when you actually think about what is base mana it is much less scary. Base mana is the amount of mana you have before any intellect on any gear, enchants or buffs. So a 70 pally with 2953 base, will only cost 266 mana from casting Repentance.
I'm also really glad that Repentance is getting buffed to a 1 minute CC on a variety of mobs such as humanoids, undead, dragonkin, demons and... Giants (what the?). So now that pallies have CC it's one less excuse not to take a ret paladin along in a 5-man.
Overall, I'm pretty happy with the way things are turning out from a swag of changes to ret that will give great utility and an increase in dps.
Battle for Darkshore
1 day ago