General Vezax is by far the most boring fight I have encountered!
To clarify, my guild uses a simple strategy that involves having a DK tank that blows his cooldown whenever General enrages. This removes the need to kite the General in this phase so it becomes a really long tank and spank. I don't even move so I just sit on the boss and play one handed while the other props up my head trying to prevent myself from falling asleep.
The worst thing is this torture goes on for a whole 10 minutes! The fight would be pretty cool if I had something to focus on like being on interrupt duty like the rest of the melee but with Hammer of Justice on a 60 second cooldown, it's really only handy for clutch interrupts. I almost want to slit my wrists if there's a wipe because I cbf sitting through another 10 minutes of that.
In comparison I love the rest of Ulduar (apart from Flame Leviathan). The keepers are all well thought out cool fights, and Mimiron is my personal favourite. Dodging mines, explosions, void zones its all guns blazing non stop action. The General Vezax fight just feels out of place, and it would have been much better to just go straight to Yogg Saron after the keepers. It would just keep the pace of the raid up.
I reckon they should have swapped General with Ignis, it would have been better if General was optional!
Diablo IV: Vessel of Hatred
5 weeks ago
2 comments:
I just did that fight on 10 mans and it sucks as a healer. Well, maybe after I get more experience in the fight it will be a snorefest for me as well =P
IBF is being changed to a 2-minute cooldown rather than a 1-minute in 3.2 This may cramp - or make more interesting - your style a bit.
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