Recently, our team finally... YES FINALLY pulled off our Undying run. Our weekly lazy Saturday afternoon soul crushing/abyss crystal farming event paid off. Interestingly though, you don't actually need the same team from start to finish to grab the title. Our holy pally subbed in for the resto druid half way through the run and was rewarded with the title, the resto druid unfortunately was not.
I've been doing this run for so long now, I'm actually pretty relaxed about the whole thing... right up until Sapphiron/KT fights. How do I feel about it now? Well I'm actually relieved as all heck, your brain just becomes focused on willing yourself to not be the that fails. Its never fun being the one that slips up that fails the whole run. The pressure of the Undying run gets to people and they end up doing all sorts of weird things that you know that they just normally don't do.
You know what though, getting Undying is kind of like a perfect holiday, nice but not really memorable. Come to think of it though, our DK tank was so stressed out with the thought of doing Heigan that he refused to do it so we simply left him outside while we nine manned it. I lol'd when he scored the 'Safety Dance' achievement!
Amyway, the best memories from holidays come about when things don't go according to plan like you lost your luggage, the food was crappy at the hotel or when you got ripped off by some dodgy souvenier merchant. In some sort of sick way I enjoyed the failures more than the clear as it's just plain light hearted fun to get stuck into the one that messed up.
Even yours truly hasn't avoided the blame of a failed Undying run, I failed to make the jump on Thaddius (first time ever since doing Naxx) and then ran in before a charge was assigned. >.<
Here's a list of other random things that happened during various Undying runs. To try and capture the level of frustration, I have tried to rank the level of fail, with an acceptable rng type mistake being a low level of fail to the very high, WTF ARE U SERIOUS erage type fail.
Cause: After clearing the trash up to Instructor, the tank takes a break and eats up on the ramp. Needless to say Instructor wasn't too impressed when he walked by and saw him just sitting there having a picnic.
Level of fail: Medium
Boss: Four Horseman
Cause: After clearing three wings, the Holy priest decides to go afk mid fight and parks himself on top of the platform after the pull. Dies due to no debuffs being up on him and losing LOS to the other healers. Comes back on later and asks 'how'd it go?'.
Level of fail: Very high
Cause: Hero lock tries to squeeze off a couple more dots at the wyrm in the air instead of playing it safe behind the iceblock. After yelling on vent, realises too late that he's in trouble making it but gets there. Then decides to stand next to the iceblock instead of behind it...
Level of fail: High
Boss: Kel Thuzad
Cause: Off tank fails to see void zone while tanking only one of the scarabs. Causes wipe at 2% of KT's health (this one was soul crushing!).
Level of fail: High
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